I am a software engineer from México. I love arranging pixels into software I can interact with. From mobile to web, I love building experiences that are both functional and beautiful.
Hello there, I'm Paolo 👋🏻
If you want to get in touch with me about something or just to say hi, reach out on social media or send me an email.
Recent projects
See all projectsWork Experience
See all work- May 2025 - August 2025ProtolappSenior Mobile Software Engineer
- Lead Flutter Developer: Architected and delivered \textit{Big Brain Bucks}, a parental reward-based learning app..
- Mobile Optimization: Optimized performance and resource usage for lower-end devices.
- API Integration: Worked closely with backend engineers on RESTful APIs.
- Publishing: I was responsible for managing releases to the Google Play Store & App Store, managing signing certificates and profiles
- Analytics: Integrated Firebase Analytics and Crash Reports metrics
- August 2023 - August 2024Brandible GamesSoftware Engineer
- AI-Driven Solutions: Leveraged AI tools to automate and streamline the game art production pipeline.
- Process Improvement: Streamlined internal workflows to improve team productivity.
- February 2022 - May 2025Digital Vault StudioMobile Software Engineer
- Core Feature Development: Built scalable features for FashionVerse, a cross-platform mobile game backed by Brandible Games, Tilting Point & Netflix.
- Clean Architecture & Optimization: Applied Clean Architecture principles leveraging popular state management solutions such as Provider while optimizing build performance and runtime memory usage.
- Native Integrations: Created custom plugins in Kotlin and Swift to bridge native functionality into Flutter.
- Multidisciplinary collaboration: Worked closely with different teams to ensure quality (QA) and completeness of features (Product Design, Backend) in an asynchronous remote setting.
- Observability: Implemented analytics and error tracking using Firebase, Amplitude and similar services for real-time monitoring.
- CI/CD & DevOps: Monitored Jenkins pipelines and improved delivery workflows.
- Mentorship: Supported onboarding and skill development for new team members as well as activily participated in code reviews.
- January 2020 - PresentFreelanceSoftware Engineer
- Huachinango Government: Integrated custom modules into their commerce licensing system using Java (Struts2, JSPs).
- Android Development: Built a native Android music player (Abbey Music Player) using Kotlin and Jetpack libraries, achieving 50K+ downloads. Also delivered freelance UI development for various clients.
- Full-Stack Dashboards: Developed business analytics dashboards using Node.js and React.